Class GeometryEditor

Hierarchy: Object , GeometryEditor
public class GeometryEditor
A class which supports creating new Geometrys which are modifications of existing ones, maintaining the same type structure. Geometry objects are intended to be treated as immutable. This class "modifies" Geometrys by traversing them, applying a user-defined GeometryEditorOperation, CoordinateSequenceOperation or CoordinateOperation and creating new Geometrys with the same structure but (possibly) modified components.

Examples of the kinds of modifications which can be made are:

  • the values of the coordinates may be changed. The editor does not check whether changing coordinate values makes the result Geometry invalid
  • the coordinate lists may be changed (e.g. by adding, deleting or modifying coordinates). The modified coordinate lists must be consistent with their original parent component (e.g. a LinearRing must always have at least 4 coordinates, and the first and last coordinate must be equal)
  • components of the original geometry may be deleted (e.g. holes may be removed from a Polygon, or LineStrings removed from a MultiLineString). Deletions will be propagated up the component tree appropriately.
All changes must be consistent with the original Geometry's structure (e.g. a Polygon cannot be collapsed into a LineString). If changing the structure is required, use a GeometryTransformer.

This class supports creating an edited Geometry using a different GeometryFactory via the GeometryEditor(GeometryFactory) constructor. Examples of situations where this is required is if the geometry is transformed to a new SRID and/or a new PrecisionModel.

Usage Notes

  • The resulting Geometry is not checked for validity. If validity needs to be enforced, the new Geometry's Geometry.isValid method should be called.
  • By default the UserData of the input geometry is not copied to the result.
See also:
GeometryTransformer
Geometry#isValid

Other

  • version: 1.7
public GeometryEditor()
Creates a new GeometryEditor object which will create edited Geometrys with the same GeometryFactory as the input Geometry.
public GeometryEditor(GeometryFactory factory)
Creates a new GeometryEditor object which will create edited Geometrys with the given GeometryFactory.
Parameters:
factory - factory the GeometryFactory to create edited Geometrys with
public void setCopyUserData(boolean isUserDataCopied)
Sets whether the User Data is copied to the edit result. Only the object reference is copied.
Parameters:
isUserDataCopied - isUserDataCopied true if the input user data should be copied.
public Geometry edit(Geometry geometry, GeometryEditorOperation operation)
Edit the input Geometry with the given edit operation. Clients can create subclasses of GeometryEditorOperation or CoordinateOperation to perform required modifications.
Parameters:
geometry - geometry the Geometry to edit
operation - operation the edit operation to carry out
Returns:
a new Geometry which is the result of the editing (which may be empty)