Class IsSimpleOp

Hierarchy: Object , IsSimpleOp
public class IsSimpleOp
Tests whether a Geometry is simple. In general, the SFS specification of simplicity follows the rule:
  • A Geometry is simple if and only if the only self-intersections are at boundary points.

Simplicity is defined for each Geometry type as follows:

  • Polygonal geometries are simple by definition, so isSimple trivially returns true. (Note: this means that isSimple cannot be used to test for (invalid) self-intersections in Polygons. In order to check if a Polygonal geometry has self-intersections, use Geometry.isValid() ).
  • Linear geometries are simple iff they do not self-intersect at interior points (i.e. points other than boundary points). This is equivalent to saying that no two linear components satisfy the SFS Geometry.touches(Geometry) predicate.
  • Zero-dimensional (point) geometries are simple if and only if they have no repeated points.
  • Empty geometries are always simple, by definition
For Lineal geometries the evaluation of simplicity can be customized by supplying a BoundaryNodeRule to define how boundary points are determined. The default is the SFS-standard BoundaryNodeRule.MOD2_BOUNDARY_RULE . Note that under the Mod-2 rule, closed LineStrings (rings) will never satisfy the touches predicate at their endpoints, since these are interior points, not boundary points. If it is required to test whether a set of LineStrings touch only at their endpoints, use IsSimpleOp with BoundaryNodeRule.ENDPOINT_BOUNDARY_RULE . For example, this can be used to validate that a set of lines form a topologically valid linear network.
See also:
BoundaryNodeRule

Other

  • version: 1.7
public IsSimpleOp()
Creates a simplicity checker using the default SFS Mod-2 Boundary Node Rule
Deprecation:
use IsSimpleOp(Geometry)
public IsSimpleOp(Geometry geom)
Creates a simplicity checker using the default SFS Mod-2 Boundary Node Rule
Parameters:
geom - geom the geometry to test
public IsSimpleOp(Geometry geom, BoundaryNodeRule boundaryNodeRule)
Creates a simplicity checker using a given BoundaryNodeRule
Parameters:
geom - geom the geometry to test
boundaryNodeRule - boundaryNodeRule the rule to use.
public boolean isSimple()
Tests whether the geometry is simple.
Returns:
true if the geometry is simple
public Coordinate getNonSimpleLocation()
Gets a coordinate for the location where the geometry fails to be simple. (i.e. where it has a non-boundary self-intersection). isSimple must be called before this method is called.
Returns:
a coordinate for the location of the non-boundary self-intersection or null if the geometry is simple
public boolean isSimple(LineString geom)
Reports whether a LineString is simple.
Parameters:
geom - geom the lineal geometry to test
Returns:
true if the geometry is simple
Deprecation:
use isSimple()
public boolean isSimple(MultiLineString geom)
Reports whether a MultiLineString geometry is simple.
Parameters:
geom - geom the lineal geometry to test
Returns:
true if the geometry is simple
Deprecation:
use isSimple()
public boolean isSimple(MultiPoint mp)
A MultiPoint is simple iff it has no repeated points
Deprecation:
use isSimple()