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package org.locationtech.jts.algorithm; |
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|
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/** |
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* @version 1.7 |
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*/ |
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import org.locationtech.jts.geom.Coordinate; |
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import org.locationtech.jts.geom.PrecisionModel; |
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import org.locationtech.jts.io.WKTWriter; |
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import org.locationtech.jts.util.Assert; |
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|
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/** |
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* A <code>LineIntersector</code> is an algorithm that can both test whether |
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* two line segments intersect and compute the intersection point(s) |
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* if they do. |
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* <p> |
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* There are three possible outcomes when determining whether two line segments intersect: |
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* <ul> |
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* <li>{@link #NO_INTERSECTION} - the segments do not intersect |
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* <li>{@link #POINT_INTERSECTION} - the segments intersect in a single point |
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* <li>{@link #COLLINEAR_INTERSECTION} - the segments are collinear and they intersect in a line segment |
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* </ul> |
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* For segments which intersect in a single point, the point may be either an endpoint |
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* or in the interior of each segment. |
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* If the point lies in the interior of both segments, |
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* this is termed a <i>proper intersection</i>. |
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* The method {@link #isProper()} test for this situation. |
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* <p> |
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* The intersection point(s) may be computed in a precise or non-precise manner. |
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* Computing an intersection point precisely involves rounding it |
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* via a supplied {@link PrecisionModel}. |
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* <p> |
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* LineIntersectors do not perform an initial envelope intersection test |
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* to determine if the segments are disjoint. |
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* This is because this class is likely to be used in a context where |
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* envelope overlap is already known to occur (or be likely). |
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* |
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* @version 1.7 |
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*/ |
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public abstract class LineIntersector |
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{ |
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/** |
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* These are deprecated, due to ambiguous naming |
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*/ |
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public final static int DONT_INTERSECT = 0; |
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public final static int DO_INTERSECT = 1; |
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public final static int COLLINEAR = 2; |
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|
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/** |
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* Indicates that line segments do not intersect |
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*/ |
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public final static int NO_INTERSECTION = 0; |
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|
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/** |
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* Indicates that line segments intersect in a single point |
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*/ |
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public final static int POINT_INTERSECTION = 1; |
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|
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/** |
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* Indicates that line segments intersect in a line segment |
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*/ |
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public final static int COLLINEAR_INTERSECTION = 2; |
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|
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/** |
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* Computes the "edge distance" of an intersection point p along a segment. |
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* The edge distance is a metric of the point along the edge. |
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* The metric used is a robust and easy to compute metric function. |
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* It is <b>not</b> equivalent to the usual Euclidean metric. |
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* It relies on the fact that either the x or the y ordinates of the |
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* points in the edge are unique, depending on whether the edge is longer in |
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* the horizontal or vertical direction. |
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* <p> |
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* NOTE: This function may produce incorrect distances |
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* for inputs where p is not precisely on p1-p2 |
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* (E.g. p = (139,9) p1 = (139,10), p2 = (280,1) produces distance 0.0, which is incorrect. |
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* <p> |
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* My hypothesis is that the function is safe to use for points which are the |
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* result of <b>rounding</b> points which lie on the line, |
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* but not safe to use for <b>truncated</b> points. |
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*/ |
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public static double computeEdgeDistance( |
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Coordinate p, |
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Coordinate p0, |
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Coordinate p1) |
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{ |
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double dx = Math.abs(p1.x - p0.x); |
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double dy = Math.abs(p1.y - p0.y); |
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|
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double dist = -1.0; |
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if (p.equals(p0)) { |
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dist = 0.0; |
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} |
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else if (p.equals(p1)) { |
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if (dx > dy) |
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dist = dx; |
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else |
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dist = dy; |
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} |
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else { |
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double pdx = Math.abs(p.x - p0.x); |
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double pdy = Math.abs(p.y - p0.y); |
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if (dx > dy) |
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dist = pdx; |
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else |
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dist = pdy; |
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|
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|
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if (dist == 0.0 && ! p.equals(p0)) |
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{ |
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dist = Math.max(pdx, pdy); |
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} |
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} |
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Assert.isTrue(! (dist == 0.0 && ! p.equals(p0)), "Bad distance calculation"); |
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return dist; |
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} |
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|
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/** |
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* This function is non-robust, since it may compute the square of large numbers. |
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* Currently not sure how to improve this. |
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*/ |
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public static double nonRobustComputeEdgeDistance( |
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Coordinate p, |
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Coordinate p1, |
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Coordinate p2) |
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{ |
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double dx = p.x - p1.x; |
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double dy = p.y - p1.y; |
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double dist = Math.sqrt(dx * dx + dy * dy); |
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Assert.isTrue(! (dist == 0.0 && ! p.equals(p1)), "Invalid distance calculation"); |
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return dist; |
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} |
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|
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protected int result; |
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protected Coordinate[][] inputLines = new Coordinate[2][2]; |
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protected Coordinate[] intPt = new Coordinate[2]; |
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/** |
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* The indexes of the endpoints of the intersection lines, in order along |
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* the corresponding line |
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*/ |
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protected int[][] intLineIndex; |
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protected boolean isProper; |
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protected Coordinate pa; |
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protected Coordinate pb; |
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/** |
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* If makePrecise is true, computed intersection coordinates will be made precise |
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* using Coordinate#makePrecise |
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*/ |
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protected PrecisionModel precisionModel = null; |
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|
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|
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public LineIntersector() { |
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intPt[0] = new Coordinate(); |
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intPt[1] = new Coordinate(); |
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|
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pa = intPt[0]; |
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pb = intPt[1]; |
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result = 0; |
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} |
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|
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/** |
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* Force computed intersection to be rounded to a given precision model |
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* @param precisionModel |
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* @deprecated use <code>setPrecisionModel</code> instead |
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*/ |
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public void setMakePrecise(PrecisionModel precisionModel) |
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{ |
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this.precisionModel = precisionModel; |
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} |
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|
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/** |
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* Force computed intersection to be rounded to a given precision model. |
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* No getter is provided, because the precision model is not required to be specified. |
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* @param precisionModel |
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*/ |
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public void setPrecisionModel(PrecisionModel precisionModel) |
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{ |
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this.precisionModel = precisionModel; |
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} |
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|
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/** |
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* Gets an endpoint of an input segment. |
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* |
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* @param segmentIndex the index of the input segment (0 or 1) |
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* @param ptIndex the index of the endpoint (0 or 1) |
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* @return the specified endpoint |
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*/ |
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public Coordinate getEndpoint(int segmentIndex, int ptIndex) |
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{ |
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return inputLines[segmentIndex][ptIndex]; |
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} |
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|
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/** |
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* Compute the intersection of a point p and the line p1-p2. |
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* This function computes the boolean value of the hasIntersection test. |
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* The actual value of the intersection (if there is one) |
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* is equal to the value of <code>p</code>. |
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*/ |
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public abstract void computeIntersection( |
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Coordinate p, |
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Coordinate p1, Coordinate p2); |
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|
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protected boolean isCollinear() { |
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return result == COLLINEAR_INTERSECTION; |
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} |
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|
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/** |
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* Computes the intersection of the lines p1-p2 and p3-p4. |
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* This function computes both the boolean value of the hasIntersection test |
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* and the (approximate) value of the intersection point itself (if there is one). |
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*/ |
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public void computeIntersection( |
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Coordinate p1, Coordinate p2, |
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Coordinate p3, Coordinate p4) { |
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inputLines[0][0] = p1; |
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inputLines[0][1] = p2; |
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inputLines[1][0] = p3; |
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inputLines[1][1] = p4; |
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result = computeIntersect(p1, p2, p3, p4); |
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|
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} |
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|
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protected abstract int computeIntersect( |
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Coordinate p1, Coordinate p2, |
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Coordinate q1, Coordinate q2); |
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|
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|
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|
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|
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|
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|
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|
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|
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public String toString() { |
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return WKTWriter.toLineString(inputLines[0][0], inputLines[0][1]) + " - " |
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+ WKTWriter.toLineString(inputLines[1][0], inputLines[1][1]) |
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+ getTopologySummary(); |
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} |
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|
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private String getTopologySummary() |
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{ |
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StringBuilder catBuilder = new StringBuilder(); |
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if (isEndPoint()) catBuilder.append(" endpoint"); |
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if (isProper) catBuilder.append(" proper"); |
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if (isCollinear()) catBuilder.append(" collinear"); |
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return catBuilder.toString(); |
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} |
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|
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protected boolean isEndPoint() { |
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return hasIntersection() && !isProper; |
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} |
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|
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/** |
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* Tests whether the input geometries intersect. |
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* |
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* @return true if the input geometries intersect |
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*/ |
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public boolean hasIntersection() { |
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return result != NO_INTERSECTION; |
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} |
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|
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/** |
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* Returns the number of intersection points found. This will be either 0, 1 or 2. |
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* |
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* @return the number of intersection points found (0, 1, or 2) |
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*/ |
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public int getIntersectionNum() { return result; } |
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|
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/** |
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* Returns the intIndex'th intersection point |
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* |
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* @param intIndex is 0 or 1 |
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* |
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* @return the intIndex'th intersection point |
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*/ |
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public Coordinate getIntersection(int intIndex) { return intPt[intIndex]; } |
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|
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protected void computeIntLineIndex() { |
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if (intLineIndex == null) { |
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intLineIndex = new int[2][2]; |
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computeIntLineIndex(0); |
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computeIntLineIndex(1); |
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} |
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} |
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|
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/** |
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* Test whether a point is a intersection point of two line segments. |
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* Note that if the intersection is a line segment, this method only tests for |
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* equality with the endpoints of the intersection segment. |
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* It does <b>not</b> return true if |
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* the input point is internal to the intersection segment. |
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* |
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* @return true if the input point is one of the intersection points. |
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*/ |
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public boolean isIntersection(Coordinate pt) { |
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for (int i = 0; i < result; i++) { |
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if (intPt[i].equals2D(pt)) { |
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return true; |
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} |
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} |
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return false; |
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} |
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|
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/** |
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* Tests whether either intersection point is an interior point of one of the input segments. |
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* |
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* @return <code>true</code> if either intersection point is in the interior of one of the input segments |
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*/ |
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public boolean isInteriorIntersection() |
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{ |
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if (isInteriorIntersection(0)) return true; |
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if (isInteriorIntersection(1)) return true; |
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return false; |
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} |
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|
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/** |
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* Tests whether either intersection point is an interior point of the specified input segment. |
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* |
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* @return <code>true</code> if either intersection point is in the interior of the input segment |
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*/ |
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public boolean isInteriorIntersection(int inputLineIndex) |
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{ |
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for (int i = 0; i < result; i++) { |
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if (! ( intPt[i].equals2D(inputLines[inputLineIndex][0]) |
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|| intPt[i].equals2D(inputLines[inputLineIndex][1]) )) { |
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return true; |
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} |
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} |
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return false; |
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} |
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|
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/** |
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* Tests whether an intersection is proper. |
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* <br> |
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* The intersection between two line segments is considered proper if |
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* they intersect in a single point in the interior of both segments |
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* (e.g. the intersection is a single point and is not equal to any of the |
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* endpoints). |
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* <p> |
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* The intersection between a point and a line segment is considered proper |
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* if the point lies in the interior of the segment (e.g. is not equal to |
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* either of the endpoints). |
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* |
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* @return true if the intersection is proper |
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*/ |
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public boolean isProper() { |
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return hasIntersection() && isProper; |
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} |
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|
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/** |
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* Computes the intIndex'th intersection point in the direction of |
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* a specified input line segment |
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* |
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* @param segmentIndex is 0 or 1 |
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* @param intIndex is 0 or 1 |
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* |
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* @return the intIndex'th intersection point in the direction of the specified input line segment |
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*/ |
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public Coordinate getIntersectionAlongSegment(int segmentIndex, int intIndex) { |
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|
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computeIntLineIndex(); |
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return intPt[intLineIndex[segmentIndex][intIndex]]; |
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} |
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|
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/** |
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* Computes the index (order) of the intIndex'th intersection point in the direction of |
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* a specified input line segment |
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* |
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* @param segmentIndex is 0 or 1 |
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* @param intIndex is 0 or 1 |
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* |
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* @return the index of the intersection point along the input segment (0 or 1) |
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*/ |
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public int getIndexAlongSegment(int segmentIndex, int intIndex) { |
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computeIntLineIndex(); |
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return intLineIndex[segmentIndex][intIndex]; |
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} |
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|
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protected void computeIntLineIndex(int segmentIndex) { |
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double dist0 = getEdgeDistance(segmentIndex, 0); |
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double dist1 = getEdgeDistance(segmentIndex, 1); |
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if (dist0 > dist1) { |
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intLineIndex[segmentIndex][0] = 0; |
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intLineIndex[segmentIndex][1] = 1; |
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} |
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else { |
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intLineIndex[segmentIndex][0] = 1; |
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intLineIndex[segmentIndex][1] = 0; |
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} |
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} |
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|
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/** |
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* Computes the "edge distance" of an intersection point along the specified input line segment. |
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* |
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* @param segmentIndex is 0 or 1 |
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* @param intIndex is 0 or 1 |
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* |
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* @return the edge distance of the intersection point |
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*/ |
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public double getEdgeDistance(int segmentIndex, int intIndex) { |
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double dist = computeEdgeDistance(intPt[intIndex], inputLines[segmentIndex][0], |
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inputLines[segmentIndex][1]); |
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return dist; |
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} |
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} |
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|