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package org.locationtech.jts.algorithm; |
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import org.locationtech.jts.geom.Coordinate; |
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import org.locationtech.jts.geom.CoordinateArrays; |
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import org.locationtech.jts.geom.CoordinateSequence; |
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import org.locationtech.jts.geom.Geometry; |
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import org.locationtech.jts.geom.Point; |
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import org.locationtech.jts.geom.Triangle; |
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import org.locationtech.jts.util.Assert; |
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|
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/** |
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* Computes the <b>Minimum Bounding Circle</b> (MBC) |
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* for the points in a {@link Geometry}. |
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* The MBC is the smallest circle which <tt>cover</tt>s |
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* all the input points |
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* (this is also known as the <b>Smallest Enclosing Circle</b>). |
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* This is equivalent to computing the Maximum Diameter |
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* of the input point set. |
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* <p> |
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* The computed circle can be specified in two equivalent ways, |
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* both of which are provide as output by this class: |
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* <ul> |
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* <li>As a centre point and a radius |
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* <li>By the set of points defining the circle. |
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* Depending on the number of points in the input |
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* and their relative positions, this set |
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* contains from 0 to 3 points. |
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* <ul> |
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* <li>0 or 1 points indicate an empty or trivial input point arrangement. |
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* <li>2 points define the diameter of the minimum bounding circle. |
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* <li>3 points define an inscribed triangle of the minimum bounding circle. |
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* </ul> |
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* </ul> |
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* The class can also output a {@link Geometry} which approximates the |
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* shape of the Minimum Bounding Circle (although as an approximation |
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* it is <b>not</b> guaranteed to <tt>cover</tt> all the input points.) |
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* <p> |
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* The Maximum Diameter of the input point set can |
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* be computed as well. The Maximum Diameter is |
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* defined by the pair of input points with maximum distance between them. |
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* The points of the maximum diameter are two of the extremal points of the Minimum Bounding Circle. |
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* They lie on the convex hull of the input. |
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* However, that the maximum diameter is not a diameter |
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* of the Minimum Bounding Circle in the case where the MBC is |
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* defined by an inscribed triangle. |
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* |
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* @author Martin Davis |
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* |
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* @see MinimumDiameter |
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* |
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*/ |
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public class MinimumBoundingCircle |
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{ |
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|
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|
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|
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|
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|
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private Geometry input; |
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private Coordinate[] extremalPts = null; |
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private Coordinate centre = null; |
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private double radius = 0.0; |
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|
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/** |
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* Creates a new object for computing the minimum bounding circle for the |
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* point set defined by the vertices of the given geometry. |
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* |
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* @param geom the geometry to use to obtain the point set |
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*/ |
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public MinimumBoundingCircle(Geometry geom) |
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{ |
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this.input = geom; |
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} |
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|
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/** |
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* Gets a geometry which represents the Minimum Bounding Circle. |
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* If the input is degenerate (empty or a single unique point), |
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* this method will return an empty geometry or a single Point geometry. |
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* Otherwise, a Polygon will be returned which approximates the |
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* Minimum Bounding Circle. |
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* (Note that because the computed polygon is only an approximation, |
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* it may not precisely contain all the input points.) |
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* |
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* @return a Geometry representing the Minimum Bounding Circle. |
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*/ |
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public Geometry getCircle() |
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{ |
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|
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|
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|
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compute(); |
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if (centre == null) |
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return input.getFactory().createPolygon(); |
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Point centrePoint = input.getFactory().createPoint(centre); |
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if (radius == 0.0) |
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return centrePoint; |
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return centrePoint.buffer(radius); |
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} |
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|
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/** |
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* Gets a geometry representing the maximum diameter of the |
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* input. The maximum diameter is the longest line segment |
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* between any two points of the input. |
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* <p> |
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* The points are two of the extremal points of the Minimum Bounding Circle. |
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* They lie on the convex hull of the input. |
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* |
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* @return a LineString between the two farthest points of the input |
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* @return a empty LineString if the input is empty |
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* @return a Point if the input is a point |
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*/ |
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public Geometry getMaximumDiameter() { |
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compute(); |
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switch (extremalPts.length) { |
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case 0: |
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return input.getFactory().createLineString(); |
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case 1: |
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return input.getFactory().createPoint(centre); |
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case 2: |
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return input.getFactory().createLineString( |
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new Coordinate[] { extremalPts[0], extremalPts[1] }); |
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default: |
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Coordinate[] maxDiameter = farthestPoints(extremalPts); |
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return input.getFactory().createLineString(maxDiameter); |
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} |
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} |
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|
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/** |
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* Gets a geometry representing a line between the two farthest points |
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* in the input. |
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* <p> |
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* The points are two of the extremal points of the Minimum Bounding Circle. |
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* They lie on the convex hull of the input. |
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* |
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* @return a LineString between the two farthest points of the input |
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* @return a empty LineString if the input is empty |
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* @return a Point if the input is a point |
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* |
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* @deprecated use #getMaximumDiameter() |
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*/ |
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public Geometry getFarthestPoints() { |
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return getMaximumDiameter(); |
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} |
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|
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/** |
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* Finds the farthest pair out of 3 extremal points |
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* @param pts the array of extremal points |
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* @return the pair of farthest points |
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*/ |
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private static Coordinate[] farthestPoints(Coordinate[] pts) { |
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double dist01 = pts[0].distance(pts[1]); |
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double dist12 = pts[1].distance(pts[2]); |
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double dist20 = pts[2].distance(pts[0]); |
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if (dist01 >= dist12 && dist01 >= dist20) { |
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return new Coordinate[] { pts[0], pts[1] }; |
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} |
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if (dist12 >= dist01 && dist12 >= dist20) { |
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return new Coordinate[] { pts[1], pts[2] }; |
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} |
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return new Coordinate[] { pts[2], pts[0] }; |
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} |
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|
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/** |
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* Gets a geometry representing the diameter of the computed Minimum Bounding |
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* Circle. |
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* |
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* @return the diameter LineString of the Minimum Bounding Circle |
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* @return a empty LineString if the input is empty |
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* @return a Point if the input is a point |
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*/ |
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public Geometry getDiameter() { |
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compute(); |
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switch (extremalPts.length) { |
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case 0: |
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return input.getFactory().createLineString(); |
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case 1: |
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return input.getFactory().createPoint(centre); |
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} |
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|
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|
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Coordinate p0 = extremalPts[0]; |
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Coordinate p1 = extremalPts[1]; |
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return input.getFactory().createLineString(new Coordinate[] { p0, p1 }); |
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} |
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|
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/** |
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* Gets the extremal points which define the computed Minimum Bounding Circle. |
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* There may be zero, one, two or three of these points, depending on the number |
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* of points in the input and the geometry of those points. |
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* <ul> |
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* <li>0 or 1 points indicate an empty or trivial input point arrangement. |
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* <li>2 points define the diameter of the Minimum Bounding Circle. |
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* <li>3 points define an inscribed triangle of which the Minimum Bounding Circle is the circumcircle. |
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* The longest chords of the circle are the line segments [0-1] and [1-2] |
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* </ul> |
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* |
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* @return the points defining the Minimum Bounding Circle |
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*/ |
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public Coordinate[] getExtremalPoints() |
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{ |
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compute(); |
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return extremalPts; |
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} |
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|
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/** |
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* Gets the centre point of the computed Minimum Bounding Circle. |
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* |
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* @return the centre point of the Minimum Bounding Circle |
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* @return null if the input is empty |
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*/ |
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public Coordinate getCentre() { |
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compute(); |
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return centre; |
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} |
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|
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/** |
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* Gets the radius of the computed Minimum Bounding Circle. |
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* |
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* @return the radius of the Minimum Bounding Circle |
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*/ |
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public double getRadius() |
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{ |
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compute(); |
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return radius; |
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} |
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|
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private void computeCentre() |
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{ |
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switch (extremalPts.length) { |
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case 0: |
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centre = null; |
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break; |
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case 1: |
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centre = extremalPts[0]; |
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break; |
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case 2: |
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centre = new Coordinate( |
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(extremalPts[0].x + extremalPts[1].x) / 2.0, |
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(extremalPts[0].y + extremalPts[1].y) / 2.0 |
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); |
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break; |
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case 3: |
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centre = Triangle.circumcentre(extremalPts[0], extremalPts[1], extremalPts[2]); |
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break; |
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} |
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} |
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|
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private void compute() |
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{ |
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if (extremalPts != null) return; |
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|
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computeCirclePoints(); |
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computeCentre(); |
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if (centre != null) |
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radius = centre.distance(extremalPts[0]); |
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} |
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|
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private void computeCirclePoints() |
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{ |
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|
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if (input.isEmpty()) { |
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extremalPts = new Coordinate[0]; |
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return; |
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} |
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if (input.getNumPoints() == 1) { |
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Coordinate[] pts = input.getCoordinates(); |
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extremalPts = new Coordinate[] { new Coordinate(pts[0]) }; |
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return; |
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} |
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|
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/** |
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* The problem is simplified by reducing to the convex hull. |
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* Computing the convex hull also has the useful effect of eliminating duplicate points |
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*/ |
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Geometry convexHull = input.convexHull(); |
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|
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Coordinate[] hullPts = convexHull.getCoordinates(); |
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|
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|
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Coordinate[] pts = hullPts; |
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if (hullPts[0].equals2D(hullPts[hullPts.length - 1])) { |
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pts = new Coordinate[hullPts.length - 1]; |
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CoordinateArrays.copyDeep(hullPts, 0, pts, 0, hullPts.length - 1); |
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} |
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|
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/** |
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* Optimization for the trivial case where the CH has fewer than 3 points |
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*/ |
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if (pts.length <= 2) { |
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extremalPts = CoordinateArrays.copyDeep(pts); |
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return; |
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} |
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|
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|
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Coordinate P = lowestPoint(pts); |
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|
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|
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Coordinate Q = pointWitMinAngleWithX(pts, P); |
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|
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/** |
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* Iterate over the remaining points to find |
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* a pair or triplet of points which determine the minimal circle. |
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* By the design of the algorithm, |
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* at most <tt>pts.length</tt> iterations are required to terminate |
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* with a correct result. |
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*/ |
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for (int i = 0; i < pts.length; i++) { |
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Coordinate R = pointWithMinAngleWithSegment(pts, P, Q); |
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|
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|
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if (Angle.isObtuse(P, R, Q)) { |
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extremalPts = new Coordinate[] { new Coordinate(P), new Coordinate(Q) }; |
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return; |
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} |
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|
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if (Angle.isObtuse(R, P, Q)) { |
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P = R; |
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continue; |
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} |
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|
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if (Angle.isObtuse(R, Q, P)) { |
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Q = R; |
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continue; |
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} |
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|
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extremalPts = new Coordinate[] { new Coordinate(P), new Coordinate(Q), new Coordinate(R) }; |
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return; |
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} |
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Assert.shouldNeverReachHere("Logic failure in Minimum Bounding Circle algorithm!"); |
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} |
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|
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private static Coordinate lowestPoint(Coordinate[] pts) |
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{ |
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Coordinate min = pts[0]; |
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for (int i = 1; i < pts.length; i++) { |
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if (pts[i].y < min.y) |
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min = pts[i]; |
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} |
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return min; |
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} |
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|
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private static Coordinate pointWitMinAngleWithX(Coordinate[] pts, Coordinate P) |
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{ |
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double minSin = Double.MAX_VALUE; |
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Coordinate minAngPt = null; |
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for (int i = 0; i < pts.length; i++) { |
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|
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Coordinate p = pts[i]; |
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if (p == P) continue; |
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|
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/** |
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* The sin of the angle is a simpler proxy for the angle itself |
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*/ |
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double dx = p.x - P.x; |
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double dy = p.y - P.y; |
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if (dy < 0) dy = -dy; |
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double len = Math.sqrt(dx * dx + dy * dy); |
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double sin = dy / len; |
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|
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if (sin < minSin) { |
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minSin = sin; |
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minAngPt = p; |
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} |
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} |
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return minAngPt; |
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} |
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|
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private static Coordinate pointWithMinAngleWithSegment(Coordinate[] pts, Coordinate P, Coordinate Q) |
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{ |
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double minAng = Double.MAX_VALUE; |
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Coordinate minAngPt = null; |
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for (int i = 0; i < pts.length; i++) { |
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|
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Coordinate p = pts[i]; |
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if (p == P) continue; |
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if (p == Q) continue; |
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|
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double ang = Angle.angleBetween(P, p, Q); |
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if (ang < minAng) { |
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minAng = ang; |
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minAngPt = p; |
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} |
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} |
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return minAngPt; |
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|
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} |
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} |
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