| 1 |
|
| 2 |
|
| 3 |
|
| 4 |
|
| 5 |
|
| 6 |
|
| 7 |
|
| 8 |
|
| 9 |
|
| 10 |
|
| 11 |
|
| 12 |
package org.locationtech.jts.noding; |
| 13 |
|
| 14 |
import java.util.ArrayList; |
| 15 |
import java.util.List; |
| 16 |
|
| 17 |
import org.locationtech.jts.algorithm.LineIntersector; |
| 18 |
import org.locationtech.jts.geom.Coordinate; |
| 19 |
|
| 20 |
/** |
| 21 |
* Finds <b>interior</b> intersections between line segments in {@link NodedSegmentString}s, |
| 22 |
* and adds them as nodes |
| 23 |
* using {@link NodedSegmentString#addIntersection(LineIntersector, int, int, int)}. |
| 24 |
* <p> |
| 25 |
* This class is used primarily for Snap-Rounding. |
| 26 |
* For general-purpose noding, use {@link IntersectionAdder}. |
| 27 |
* |
| 28 |
* @version 1.7 |
| 29 |
* @see IntersectionAdder |
| 30 |
* @deprecated see InteriorIntersectionFinderAdder |
| 31 |
*/ |
| 32 |
public class IntersectionFinderAdder |
| 33 |
implements SegmentIntersector |
| 34 |
{ |
| 35 |
private LineIntersector li; |
| 36 |
private final List interiorIntersections; |
| 37 |
|
| 38 |
|
| 39 |
/** |
| 40 |
* Creates an intersection finder which finds all proper intersections |
| 41 |
* |
| 42 |
* @param li the LineIntersector to use |
| 43 |
*/ |
| 44 |
public IntersectionFinderAdder(LineIntersector li) |
| 45 |
{ |
| 46 |
this.li = li; |
| 47 |
interiorIntersections = new ArrayList(); |
| 48 |
} |
| 49 |
|
| 50 |
public List getInteriorIntersections() { return interiorIntersections; } |
| 51 |
|
| 52 |
/** |
| 53 |
* This method is called by clients |
| 54 |
* of the {@link SegmentIntersector} class to process |
| 55 |
* intersections for two segments of the {@link SegmentString}s being intersected. |
| 56 |
* Note that some clients (such as <code>MonotoneChain</code>s) may optimize away |
| 57 |
* this call for segment pairs which they have determined do not intersect |
| 58 |
* (e.g. by an disjoint envelope test). |
| 59 |
*/ |
| 60 |
public void processIntersections( |
| 61 |
SegmentString e0, int segIndex0, |
| 62 |
SegmentString e1, int segIndex1 |
| 63 |
) |
| 64 |
{ |
| 65 |
|
| 66 |
if (e0 == e1 && segIndex0 == segIndex1) return; |
| 67 |
|
| 68 |
Coordinate p00 = e0.getCoordinates()[segIndex0]; |
| 69 |
Coordinate p01 = e0.getCoordinates()[segIndex0 + 1]; |
| 70 |
Coordinate p10 = e1.getCoordinates()[segIndex1]; |
| 71 |
Coordinate p11 = e1.getCoordinates()[segIndex1 + 1]; |
| 72 |
|
| 73 |
li.computeIntersection(p00, p01, p10, p11); |
| 74 |
|
| 75 |
|
| 76 |
if (li.hasIntersection()) { |
| 77 |
if (li.isInteriorIntersection()) { |
| 78 |
for (int intIndex = 0; intIndex < li.getIntersectionNum(); intIndex++) { |
| 79 |
interiorIntersections.add(li.getIntersection(intIndex)); |
| 80 |
} |
| 81 |
((NodedSegmentString) e0).addIntersections(li, segIndex0, 0); |
| 82 |
((NodedSegmentString) e1).addIntersections(li, segIndex1, 1); |
| 83 |
} |
| 84 |
} |
| 85 |
} |
| 86 |
|
| 87 |
/** |
| 88 |
* Always process all intersections |
| 89 |
* |
| 90 |
* @return false always |
| 91 |
*/ |
| 92 |
public boolean isDone() { return false; } |
| 93 |
|
| 94 |
} |
| 95 |
|