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package org.locationtech.jts.operation.overlay.snap; |
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import org.locationtech.jts.geom.Coordinate; |
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import org.locationtech.jts.geom.CoordinateList; |
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import org.locationtech.jts.geom.LineSegment; |
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import org.locationtech.jts.geom.LineString; |
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|
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/** |
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* Snaps the vertices and segments of a {@link LineString} |
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* to a set of target snap vertices. |
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* A snap distance tolerance is used to control where snapping is performed. |
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* <p> |
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* The implementation handles empty geometry and empty snap vertex sets. |
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* |
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* @author Martin Davis |
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* @version 1.7 |
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*/ |
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public class LineStringSnapper |
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{ |
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private double snapTolerance = 0.0; |
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private Coordinate[] srcPts; |
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private LineSegment seg = new LineSegment(); |
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private boolean allowSnappingToSourceVertices = false; |
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private boolean isClosed = false; |
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|
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/** |
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* Creates a new snapper using the points in the given {@link LineString} |
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* as source snap points. |
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* |
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* @param srcLine a LineString to snap (may be empty) |
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* @param snapTolerance the snap tolerance to use |
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*/ |
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public LineStringSnapper(LineString srcLine, double snapTolerance) |
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{ |
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this(srcLine.getCoordinates(), snapTolerance); |
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} |
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/** |
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* Creates a new snapper using the given points |
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* as source points to be snapped. |
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* |
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* @param srcPts the points to snap |
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* @param snapTolerance the snap tolerance to use |
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*/ |
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public LineStringSnapper(Coordinate[] srcPts, double snapTolerance) |
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{ |
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this.srcPts = srcPts; |
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isClosed = isClosed(srcPts); |
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this.snapTolerance = snapTolerance; |
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} |
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public void setAllowSnappingToSourceVertices(boolean allowSnappingToSourceVertices) |
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{ |
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this.allowSnappingToSourceVertices = allowSnappingToSourceVertices; |
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} |
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private static boolean isClosed(Coordinate[] pts) |
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{ |
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if (pts.length <= 1) return false; |
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return pts[0].equals2D(pts[pts.length - 1]); |
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} |
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/** |
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* Snaps the vertices and segments of the source LineString |
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* to the given set of snap vertices. |
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* |
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* @param snapPts the vertices to snap to |
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* @return a list of the snapped points |
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*/ |
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public Coordinate[] snapTo(Coordinate[] snapPts) |
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{ |
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CoordinateList coordList = new CoordinateList(srcPts); |
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|
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snapVertices(coordList, snapPts); |
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snapSegments(coordList, snapPts); |
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Coordinate[] newPts = coordList.toCoordinateArray(); |
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return newPts; |
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} |
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|
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/** |
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* Snap source vertices to vertices in the target. |
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* |
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* @param srcCoords the points to snap |
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* @param snapPts the points to snap to |
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*/ |
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private void snapVertices(CoordinateList srcCoords, Coordinate[] snapPts) |
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{ |
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int end = isClosed ? srcCoords.size() - 1 : srcCoords.size(); |
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for (int i = 0; i < end; i++) { |
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Coordinate srcPt = (Coordinate) srcCoords.get(i); |
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Coordinate snapVert = findSnapForVertex(srcPt, snapPts); |
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if (snapVert != null) { |
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srcCoords.set(i, new Coordinate(snapVert)); |
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if (i == 0 && isClosed) |
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srcCoords.set(srcCoords.size() - 1, new Coordinate(snapVert)); |
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} |
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} |
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} |
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|
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private Coordinate findSnapForVertex(Coordinate pt, Coordinate[] snapPts) |
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{ |
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for (int i = 0; i < snapPts.length; i++) { |
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|
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if (pt.equals2D(snapPts[i])) |
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return null; |
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if (pt.distance(snapPts[i]) < snapTolerance) |
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return snapPts[i]; |
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} |
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return null; |
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} |
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/** |
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* Snap segments of the source to nearby snap vertices. |
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* Source segments are "cracked" at a snap vertex. |
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* A single input segment may be snapped several times |
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* to different snap vertices. |
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* <p> |
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* For each distinct snap vertex, at most one source segment |
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* is snapped to. This prevents "cracking" multiple segments |
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* at the same point, which would likely cause |
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* topology collapse when being used on polygonal linework. |
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* |
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* @param srcCoords the coordinates of the source linestring to be snapped |
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* @param snapPts the target snap vertices |
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*/ |
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private void snapSegments(CoordinateList srcCoords, Coordinate[] snapPts) |
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{ |
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if (snapPts.length == 0) return; |
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int distinctPtCount = snapPts.length; |
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if (snapPts[0].equals2D(snapPts[snapPts.length - 1])) |
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distinctPtCount = snapPts.length - 1; |
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for (int i = 0; i < distinctPtCount; i++) { |
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Coordinate snapPt = snapPts[i]; |
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int index = findSegmentIndexToSnap(snapPt, srcCoords); |
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/** |
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* If a segment to snap to was found, "crack" it at the snap pt. |
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* The new pt is inserted immediately into the src segment list, |
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* so that subsequent snapping will take place on the modified segments. |
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* Duplicate points are not added. |
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*/ |
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if (index >= 0) { |
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srcCoords.add(index + 1, new Coordinate(snapPt), false); |
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} |
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} |
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} |
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/** |
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* Finds a src segment which snaps to (is close to) the given snap point. |
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* <p> |
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* Only a single segment is selected for snapping. |
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* This prevents multiple segments snapping to the same snap vertex, |
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* which would almost certainly cause invalid geometry |
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* to be created. |
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* (The heuristic approach to snapping used here |
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* is really only appropriate when |
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* snap pts snap to a unique spot on the src geometry.) |
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* <p> |
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* Also, if the snap vertex occurs as a vertex in the src coordinate list, |
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* no snapping is performed. |
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* |
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* @param snapPt the point to snap to |
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* @param srcCoords the source segment coordinates |
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* @return the index of the snapped segment |
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* or -1 if no segment snaps to the snap point |
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*/ |
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private int findSegmentIndexToSnap(Coordinate snapPt, CoordinateList srcCoords) |
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{ |
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double minDist = Double.MAX_VALUE; |
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int snapIndex = -1; |
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for (int i = 0; i < srcCoords.size() - 1; i++) { |
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seg.p0 = (Coordinate) srcCoords.get(i); |
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seg.p1 = (Coordinate) srcCoords.get(i + 1); |
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/** |
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* Check if the snap pt is equal to one of the segment endpoints. |
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* |
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* If the snap pt is already in the src list, don't snap at all. |
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*/ |
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if (seg.p0.equals2D(snapPt) || seg.p1.equals2D(snapPt)) { |
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if (allowSnappingToSourceVertices) |
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continue; |
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else |
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return -1; |
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} |
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double dist = seg.distance(snapPt); |
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if (dist < snapTolerance && dist < minDist) { |
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minDist = dist; |
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snapIndex = i; |
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} |
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} |
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return snapIndex; |
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} |
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|
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} |
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