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package org.locationtech.jts.operation.union; |
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import java.util.ArrayList; |
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import java.util.Collection; |
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import java.util.Iterator; |
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import java.util.List; |
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import org.locationtech.jts.geom.Envelope; |
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import org.locationtech.jts.geom.Geometry; |
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import org.locationtech.jts.geom.GeometryFactory; |
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import org.locationtech.jts.geom.Polygon; |
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import org.locationtech.jts.geom.Polygonal; |
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import org.locationtech.jts.geom.util.GeometryCombiner; |
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import org.locationtech.jts.geom.util.PolygonExtracter; |
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import org.locationtech.jts.index.strtree.STRtree; |
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/** |
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* Provides an efficient method of unioning a collection of |
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* {@link Polygonal} geometries. |
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* The geometries are indexed using a spatial index, |
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* and unioned recursively in index order. |
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* For geometries with a high degree of overlap, |
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* this has the effect of reducing the number of vertices |
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* early in the process, which increases speed |
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* and robustness. |
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* <p> |
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* This algorithm is faster and more robust than |
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* the simple iterated approach of |
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* repeatedly unioning each polygon to a result geometry. |
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* <p> |
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* The <tt>buffer(0)</tt> trick is sometimes faster, but can be less robust and |
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* can sometimes take a long time to complete. |
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* This is particularly the case where there is a high degree of overlap |
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* between the polygons. In this case, <tt>buffer(0)</tt> is forced to compute |
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* with <i>all</i> line segments from the outset, |
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* whereas cascading can eliminate many segments |
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* at each stage of processing. |
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* The best situation for using <tt>buffer(0)</tt> is the trivial case |
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* where there is <i>no</i> overlap between the input geometries. |
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* However, this case is likely rare in practice. |
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* |
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* @author Martin Davis |
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* |
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*/ |
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public class CascadedPolygonUnion |
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{ |
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/** |
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* Computes the union of |
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* a collection of {@link Polygonal} {@link Geometry}s. |
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* |
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* @param polys a collection of {@link Polygonal} {@link Geometry}s |
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*/ |
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public static Geometry union(Collection polys) |
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{ |
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CascadedPolygonUnion op = new CascadedPolygonUnion(polys); |
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return op.union(); |
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} |
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private Collection inputPolys; |
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private GeometryFactory geomFactory = null; |
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/** |
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* Creates a new instance to union |
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* the given collection of {@link Geometry}s. |
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* |
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* @param polys a collection of {@link Polygonal} {@link Geometry}s |
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*/ |
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public CascadedPolygonUnion(Collection polys) |
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{ |
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this.inputPolys = polys; |
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if (inputPolys == null) |
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inputPolys = new ArrayList(); |
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} |
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/** |
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* The effectiveness of the index is somewhat sensitive |
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* to the node capacity. |
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* Testing indicates that a smaller capacity is better. |
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* For an STRtree, 4 is probably a good number (since |
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* this produces 2x2 "squares"). |
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*/ |
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private static final int STRTREE_NODE_CAPACITY = 4; |
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/** |
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* Computes the union of the input geometries. |
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* <p> |
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* This method discards the input geometries as they are processed. |
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* In many input cases this reduces the memory retained |
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* as the operation proceeds. |
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* Optimal memory usage is achieved |
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* by disposing of the original input collection |
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* before calling this method. |
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* |
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* @return the union of the input geometries |
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* or null if no input geometries were provided |
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* @throws IllegalStateException if this method is called more than once |
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*/ |
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public Geometry union() |
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{ |
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if (inputPolys == null) |
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throw new IllegalStateException("union() method cannot be called twice"); |
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if (inputPolys.isEmpty()) |
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return null; |
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geomFactory = ((Geometry) inputPolys.iterator().next()).getFactory(); |
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|
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/** |
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* A spatial index to organize the collection |
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* into groups of close geometries. |
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* This makes unioning more efficient, since vertices are more likely |
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* to be eliminated on each round. |
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*/ |
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STRtree index = new STRtree(STRTREE_NODE_CAPACITY); |
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for (Iterator i = inputPolys.iterator(); i.hasNext(); ) { |
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Geometry item = (Geometry) i.next(); |
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index.insert(item.getEnvelopeInternal(), item); |
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} |
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inputPolys = null; |
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List itemTree = index.itemsTree(); |
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Geometry unionAll = unionTree(itemTree); |
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return unionAll; |
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} |
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private Geometry unionTree(List geomTree) |
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{ |
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/** |
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* Recursively unions all subtrees in the list into single geometries. |
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* The result is a list of Geometrys only |
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*/ |
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List geoms = reduceToGeometries(geomTree); |
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Geometry union = binaryUnion(geoms); |
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return union; |
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} |
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private Geometry repeatedUnion(List geoms) |
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{ |
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Geometry union = null; |
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for (Iterator i = geoms.iterator(); i.hasNext(); ) { |
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Geometry g = (Geometry) i.next(); |
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if (union == null) |
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union = g.copy(); |
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else |
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union = union.union(g); |
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} |
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return union; |
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} |
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private Geometry bufferUnion(List geoms) |
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{ |
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GeometryFactory factory = ((Geometry) geoms.get(0)).getFactory(); |
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Geometry gColl = factory.buildGeometry(geoms); |
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Geometry unionAll = gColl.buffer(0.0); |
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return unionAll; |
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} |
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private Geometry bufferUnion(Geometry g0, Geometry g1) |
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{ |
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GeometryFactory factory = g0.getFactory(); |
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Geometry gColl = factory.createGeometryCollection(new Geometry[] { g0, g1 } ); |
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Geometry unionAll = gColl.buffer(0.0); |
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return unionAll; |
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} |
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/** |
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* Unions a list of geometries |
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* by treating the list as a flattened binary tree, |
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* and performing a cascaded union on the tree. |
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*/ |
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private Geometry binaryUnion(List geoms) |
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{ |
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return binaryUnion(geoms, 0, geoms.size()); |
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} |
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/** |
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* Unions a section of a list using a recursive binary union on each half |
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* of the section. |
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* |
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* @param geoms the list of geometries containing the section to union |
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* @param start the start index of the section |
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* @param end the index after the end of the section |
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* @return the union of the list section |
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*/ |
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private Geometry binaryUnion(List geoms, int start, int end) |
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{ |
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if (end - start <= 1) { |
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Geometry g0 = getGeometry(geoms, start); |
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return unionSafe(g0, null); |
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} |
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else if (end - start == 2) { |
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return unionSafe(getGeometry(geoms, start), getGeometry(geoms, start + 1)); |
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} |
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else { |
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int mid = (end + start) / 2; |
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Geometry g0 = binaryUnion(geoms, start, mid); |
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Geometry g1 = binaryUnion(geoms, mid, end); |
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return unionSafe(g0, g1); |
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} |
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} |
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/** |
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* Gets the element at a given list index, or |
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* null if the index is out of range. |
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* |
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* @param list |
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* @param index |
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* @return the geometry at the given index |
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* or null if the index is out of range |
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*/ |
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private static Geometry getGeometry(List list, int index) |
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{ |
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if (index >= list.size()) return null; |
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return (Geometry) list.get(index); |
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} |
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/** |
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* Reduces a tree of geometries to a list of geometries |
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* by recursively unioning the subtrees in the list. |
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* |
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* @param geomTree a tree-structured list of geometries |
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* @return a list of Geometrys |
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*/ |
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private List reduceToGeometries(List geomTree) |
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{ |
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List geoms = new ArrayList(); |
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for (Iterator i = geomTree.iterator(); i.hasNext(); ) { |
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Object o = i.next(); |
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Geometry geom = null; |
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if (o instanceof List) { |
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geom = unionTree((List) o); |
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} |
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else if (o instanceof Geometry) { |
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geom = (Geometry) o; |
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} |
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geoms.add(geom); |
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} |
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return geoms; |
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} |
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/** |
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* Computes the union of two geometries, |
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* either or both of which may be null. |
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* |
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* @param g0 a Geometry |
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* @param g1 a Geometry |
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* @return the union of the input(s) |
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* or null if both inputs are null |
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*/ |
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private Geometry unionSafe(Geometry g0, Geometry g1) |
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{ |
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if (g0 == null && g1 == null) |
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return null; |
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if (g0 == null) |
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return g1.copy(); |
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if (g1 == null) |
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return g0.copy(); |
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return unionActual( g0, g1 ); |
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} |
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/** |
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* Encapsulates the actual unioning of two polygonal geometries. |
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* |
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* @param g0 |
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* @param g1 |
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* @return |
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*/ |
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private Geometry unionActual(Geometry g0, Geometry g1) |
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{ |
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Geometry union = OverlapUnion.union(g0, g1);; |
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return restrictToPolygons( union ); |
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} |
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/** |
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* Computes a {@link Geometry} containing only {@link Polygonal} components. |
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* Extracts the {@link Polygon}s from the input |
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* and returns them as an appropriate {@link Polygonal} geometry. |
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* <p> |
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* If the input is already <tt>Polygonal</tt>, it is returned unchanged. |
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* <p> |
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* A particular use case is to filter out non-polygonal components |
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* returned from an overlay operation. |
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* |
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* @param g the geometry to filter |
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* @return a Polygonal geometry |
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*/ |
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private static Geometry restrictToPolygons(Geometry g) |
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{ |
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if (g instanceof Polygonal) { |
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return g; |
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} |
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List polygons = PolygonExtracter.getPolygons(g); |
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if (polygons.size() == 1) |
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return (Polygon) polygons.get(0); |
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return g.getFactory().createMultiPolygon(GeometryFactory.toPolygonArray(polygons)); |
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} |
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} |
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