LinearRing. A
LinearRing is a
LineString which is both closed and simple. In other words, the first and last coordinate in the ring must be equal, and the interior of the ring must not self-intersect. Either orientation of the ring is allowed.
A ring must have either 0 or 4 or more points. The first and last points must be equal (in 2D). If these conditions are not met, the constructors throw an IllegalArgumentException
LinearRing with the given points.
null or an empty array to create the empty geometry. This array must not contain
null elements.
LinearRing
LinearRing
LinearRing with the vertices specified by the given
CoordinateSequence.
null to create the empty geometry.
Dimension.FALSE, since by definition LinearRings do not have a boundary.